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On this page
  • Overview​
  • Properties
  • Switch
  • Layout
  • Switch Blocks
  • Event Blocks
  • Properties Blocks

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  1. App Design
  2. User Interface (UI) Components
  3. Input Components

Switch Component

PreviousInput ComponentsNextSlider Component

Last updated 1 year ago

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Overview​

The switch component is a two-state toggle that allows users to select between two options. It is commonly used in selecting on/off for things like sound, Bluetooth, WiFi, etc.

Properties

Switch

Property
Value
Description

Value

True/False

Initial value of switch

Tint Color

Color

Color of background when switch is false

On Tint Color

Color

Color of background when switch is true

Thumb Tint Color

Color

Color of the switch's slider

Disabled

True/False

Toggle whether value switch can be changed by user

Layout

Property
Value
Desciption

X

coordinate value

Position of the upper left corner of the switch on the X-axis, where the left side of the screen is X=0.

Y

coordinate value

Position of the upper left corner of the switch on the Y-axis, where the top of the screen is Y=0.

Height

number in pixels

The switch's height is defined by a custom number of pixels.

Width

number in pixels

The switch's width is defined by a custom number of pixels.

Resize Mode

Stretch

Stretches the switch to fit the dimensions of the device's screen.

Resize Mode

Float in Place

Renders the switch in the same aspect ratio as the design, regardless of the device size.

Switch Blocks

To access the blocks specific to the switch component:

  1. On the Design tab, add a Switch component to a screen.

  2. Navigate to the Blocks tab.

  3. In the component tree on the left, click the name of the switch component.

  4. A drawer of switch-specific blocks opens.

Event Blocks

When Switch On Value Change

This event fires every time the switch is clicked.

Outputs

  • newValue - returns the new value of the switch (true or false) each time the switch is clicked.

Properties Blocks

There are two types of property blocks: dark green "set" and light green "get" blocks. The specific blocks available vary according to the UI component.

The dark green set blocks allow you to change the component's properties using blocks. For example, if you don't want a group component to be enabled for a user until they've typed a set number of characters into a text input component, you can use the group's dark green set group's disabled status block.

The light green get blocks allow you to access the properties of a component (e.g. color, font, width, text, etc.).

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