You can add a Timer to your app from the Blocks tab of your Thunkable project.
Find the Timers drawer of blocks and click on the ⊕ icon to add a Timer to your app.
You will see a settings panel that allows you to set:
The Name of the Timer
The Interval of the Timer, in seconds or milliseconds
Whether or not the Timer should Count Up
Whether the Timer should Loop, ie. if the Timer should reset itself once it fires
Whether the Timer is Enabled (this can be changed with blocks)
You can also Delete the Timer.
Edit a Timer
You will see the Timers you have added to your app underneath the Timers section of your blocks.
When Timer Fires
Set something to happen when the Timer fires.
Starts the Timer.
Stops the Timer.
Get time in seconds
If Count Up is false, returns remaining time from the Timer's interval in seconds.
If Count Up is true, returns elapsed time from the Timer's interval in seconds.
Get time in milliseconds
If Count Up is false, returns remaining time from the Timer's interval in milliseconds.
If Count Up is true, returns elapsed time from the Timer's interval in milliseconds.
Set interval of Timer in milliseconds.
Get Interval of Timer
Returns interval of Timer in milliseconds.
Set Count Up
Set whether Count Upis enabled for this Timer.
Get Count Up
Returns true or false value for whether Count Up is enabled for this Timer.
If Loops = true, the timer will reset itself after it fires. If your interval is 10 seconds, the Timer will fire every 10 seconds.
If Loops = false, the timer will finish its current interval if it is in the middle of one, and will no longer fire. If your interval is 10s, the timer will finish its current 10 second interval, fire, and then stop.
Returns true or false value for whether Loops is enabled for this Timer.
Set whether the Timer is enabled.
Returns true or false value for whether this Timer is enabled.