Snap-to-Place
Events
Events Blocks: Blocks that program the canvas to respond

Canvas

When Canvas Loads

Program an action after the canvas loads.

When Canvas Touched

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Program an action when the user touches the canvas

Sprites

Please note, that for the sprite events, event handlers can be configured to work with an entire type of sprite or just with one specific sprite.

Sprite Clicked

This event triggers when the sprite is clicked.

Collision with Sprite

This event triggers when the two sprites collide.

Collision with Edge

This event triggers when the sprite collides with the edge.

Sprite Dropped

This event triggers when the user stops dragging the sprite.
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Canvas
When Canvas Loads
When Canvas Touched
Sprites
Sprite Clicked
Collision with Sprite
Collision with Edge
Sprite Dropped