Timer
Properties
You can set:
The Name of the Timer
The Interval of the Timer, in seconds or milliseconds
Whether or not the Timer should Count Up
Whether the Timer should Loop, ie. if the Timer should reset itself once it fires
Whether the Timer is Enabled (this can be changed with blocks)
Event Blocks
When Timer Fires
Set something to happen when the Timer fires.
Function Blocks
Start Timer
Starts the Timer.
Stop Timer
Stops the Timer.
Properties Blocks
Get Time
Get time in seconds
If Count Up
is false
, returns remaining time from the Timer's interval in seconds.
If Count Up
is true
, returns elapsed time from the Timer's interval in seconds.
Get time in milliseconds
If Count Up
is false
, returns remaining time from the Timer's interval in milliseconds.
If Count Up
is true
, returns elapsed time from the Timer's interval in milliseconds.
Interval
Set Interval
Set interval of Timer in milliseconds.
Get Interval of Timer
Returns interval of Timer in milliseconds.
Count Up
Set Count Up
Set whether Count Up is enabled for this Timer.
Get Count Up
Returns true
or false
value for whether Count Up is enabled for this Timer.
Loops
Set Loops
If Loops = true
, the timer will reset itself after it fires. If your interval is 10 seconds, the Timer will fire every 10 seconds.
If Loops = false
, the timer will finish its current interval if it is in the middle of one, and will no longer fire. If your interval is 10s, the timer will finish its current 10 second interval, fire, and then stop.
Get Loops
Returns true
or false
value for whether Loops is enabled for this Timer.
Enabled
Set Enabled
Set whether the Timer is enabled.
Get Enabled
Returns true
or false
value for whether this Timer is enabled.
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