Events
Events Blocks: Blocks that program the canvas to respond
Canvas
When Canvas Loads
Program an action after the canvas loads.
When Canvas Touched
Program an action when the user touches the canvas
Sprites
Please note, that for the sprite events, event handlers can be configured to work with an entire type of sprite or just with one specific sprite.
Sprite Clicked
This event triggers when the sprite is clicked.
Collision with Sprite
This event triggers when the two sprites collide.
Collision with Edge
This event triggers when the sprite collides with the edge.
Sprite Dropped
This event triggers when the user stops dragging the sprite.
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