Play a selected sound. This can be an audio file that has been uploaded to your project, or a URL that streams audio.
Pause a selected audio file that is currently playing.
Resume a selected audio file that has been previously paused.
Stop a selected audio file that is currently playing. A sound that has been 'stopped' cannot be resumed using the resume block.
Returns true if named sound file has been partially played, then paused. Returns false otherwise.
Records for the specified amount of seconds, then returns the recorded audio.
The start recording block begins a recording.
The sound file from stopped recording block will stop the recording initiated by the start recording block, and return the recorded sound file.