Events Blocks: Blocks that program the canvas to respond
Program an action after the canvas loads.
Program an action when the user touches the canvas
Please note, that for the sprite events, event handlers can be configured to work with an entire type of sprite or just with one specific sprite.
This event triggers when the sprite is clicked.
This event triggers when the two sprites collide.
This event triggers when the sprite collides with the edge.
This event triggers when the user stops dragging the sprite.